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Installations for the IRCAM Forum Workshops

Three main installations will be held during our next IRCAM Forum workshops on 15, 16 & 17 March 2017.

Installation: Lorenzo Bianchi (Artistic Research Residency at IRCAM)

Venue: Studio 1, IRCAM
15 March: 13:00 – 18:00 p.m.
16 March: 11:00 – 18:00 p.m.

  • Project

In this scenario we get connected to a network and receive sounds on our smartphones, like a gift.
With simple gestures we manage to share sounds, to discover and to mix them.
A really close voice-over, heard in headphones, guides us to a very precise and private listening and to the discovery of sound in relation with the smartphone’s movements. We are, at this moment, in a very introverted and intimate phase, alone and concentrated.

The journey suggested by the voice-over brings us to a place where an important loudspeakers’ system is set up. Still with simple gestures we can make the sound from the headphones going to an Ambisonic system.
The sound is set in space and the sound goes from our head to a social space in a linear way.
The sound spatialization is here handled by the smartphones, which become a kind of “gamepad”. The listening in this project is at a community and shared level even if a small part of it remains intimate since the voice-over keeps being in the headphones.

An hybrid listening is in this way set up between the headphones and the diffusion system, which allows the coexistence of sound spaces which are nowadays separate and distinct: the private and the social.

lorenzo 3 lorenzo 2 lorenzo 1

More info on Lorenzo Bianchi

Installation: Benoît Villemont (Student at ESBAM)

Venue: Gallery, IRCAM
15, 16, 17 March: 10:00 – 18:00 p.m.

  • Project: “Sound Casting”

Since two years at the Fine Art School of Le Mans, I started a sound research about the bells and how to make sounds with one shape, one sculptural body.
I made metallic sculptures with technique of 3D printing combined with metal casting. Today I’m studying the way that old foundries made bells, and searching a new method to make “sound casting” prototype very easily with new technologies and materials. Harmony and quality of a sound is also a question of complexity of material shape’s proportions.
Today 3D printing give the opportunity to have a perfect shape in proportions and measures. I work essentially with the parametric 3D drawing plug-in Grasshopper to create complex and optimized shapes for sound.
Maybe in the future, it would be possible to combine 3D software with the IRCAM software Modalys (for example), to predict, what kind of sound I could print and cast.

benoit villemont 2 benoit villemont

More info on Benoît Villemont

Installation: Tanguy Clerc (Student at ESBAM)

Venue: Loges, IRCAM
15, 16, 17 March: 10:00 – 18:00 p.m.

  • Project: “Sur les traces du Brontéion”

This project aims at making a silent video into a video with sound through acoustic objects which are directly placed in the projection space. These sound machines form, just like an orchestra, the film soundtrack.
Each frame of the video has sound like sound-effect engineers , but sound effects are automated: once activated, the installation does not need human intervention any longer. In this way it finds itself between the film-making, sound and sculptural words.
Projected images are more or less figurative shots filmed in industrial facilities : Firmin Didot and Soregraph printer’s.

Balais Face 1 Platine Profil Sonette A 2

More videos of Tanguy Clerc’s project